Hello everyone, Just a quick note to say that I will be operating a small booth at this year’s EGX Rezzed! If you’re near London this week, why not drop in and see me? You’ll be able to play a
Alpha News & Combat Spotlight
Hello friends, Last week, the House of Many Doors alpha was released to MATRON-tier backers and above. The game is still very much unfinished and very much an alpha, but enough of the code is complete that I felt alpha testing
Exciting Announcement: A new member of the HOMD team throws their hat into the ring!
Things are going swimmingly here at Pixel Trickery HQ, so here’s a short but sweet update! It’s the opposite of me – I’m tall and sour. First of all, the eponymous exciting announcement – thanks to your generous funding, I’ve been
“Oh Good, Another Kickstarter Post-mortem”: The ‘A House of Many Doors’ Kickstarter Post-Mortem
Quick side-note: AHOMD’s Kickstarter success was featured on Rock Paper Shotgun yesterday. Woo! So I got over 300% funded on Kickstarter! Here is the post-mortem. It was inevitable. My initial goal was very small (£4000), and even 300% of that
The Kickstarter winds down, with over 300% of our goal
Yesterday, A House of Many Doors’ Kickstarter campaign drew to a close, with 1103 backers and £12,866 raised. That’s over 300% of its funding goal. This is, needless to say, fantastic news and will completely transform AHoMD visually and musically. Thanks so much to everyone
Kickstarter Progress & New Art Announcement
Hello, wanderers. Sit down, pour yourself a cup of tea. It’s terrible outside, but it’s lovely here. I thought we were due for an update on my Kickstarter progress. A House of Many Doors is currently sitting pretty at over 200% funded, and still
GREENLIT!
Very proud and excited to announce that A House of Many Doors has now been Greenlit! We will now be coming to Steam in July 2016! I’ll have more dev progress for you over the coming week – in the
Kickstarter Launched! Greenlight Launched! Play the Demo Today!
This is not a drill, people. A House of Many Doors has launched its Kickstarter! THE KICKSTARTER AWAITS YOUR ATTENTION. Please, if you’re reading this, consider backing the game. A project’s initial burst of momentum, in those first 24-48 hours, is
Two huge announcements: New trailer, new art!
Trailer The game’s very first trailer is now live. This is not a drill. Check it out below! Art I have managed to find a truly fantastic artist who has agreed to work on the game’s illustrations. Say hello to Catherine Unger – she’s
Devlog Friday, Part 8 – Kickstarter Coming 2nd September!
Things are really starting to kick off! Anyone who is vaguely familiar with the typical cycle of an indie game developer in 2015 will know that this was inevitable. That’s right: On the 2nd of September I will be launching