Hello there, backers. Confidantes. Friends. Catherine has been working on the House of Many Doors GUI (that’s Graphical User Interface, if you’re wondering). She’s made it extremely sleek and elegant, and now that I’ve added her work to the game,
Soundtrack Sneak Peek! Excitement!
What’s been going on? I’ve been writing, designing and implementing the game’s questlines over the last few weeks, and it’s all coming together quite nicely. I also coded some gooey blood splatter effects for combat, because videogames. The UI changes
A Quick Little Progress Update
I described the last update as a “quick little update” and then proceeded to write somewhere in the region of 1000 words. This time, I’m afraid, I’m going to stick to my promises. Here is a condensed list of what
Melee Combat, Boarding, Pretty Artwork
Come in, come in, sit down! Here’s your grapnel. If another devlog gets within 50 paces, you will launch the grappling-hook, crash through their window, and wreak merry hell. I hear the Top Secret devlog will soon be approaching, so ready yourself.
A sneak peek at the combat system, which has become deep, interesting, and surprisingly nasty
The last 2 weeks have been an intense period of knuckling-down on the combat part of the game. Exploring the House, you are sure to meet other travellers, and some of them are not friendly. Better to flee, perhaps, or
Exciting Announcement: A new member of the HOMD team throws their hat into the ring!
Things are going swimmingly here at Pixel Trickery HQ, so here’s a short but sweet update! It’s the opposite of me – I’m tall and sour. First of all, the eponymous exciting announcement – thanks to your generous funding, I’ve been
The Kinetopede Upgrade System
I recently made a guest blog post on Failbetter Games’ website! Have a look! Welcome, traveller. Step into this little hole. I’m going to bury you up to the neck. This will take a while and be quite dull for
“Oh Good, Another Kickstarter Post-mortem”: The ‘A House of Many Doors’ Kickstarter Post-Mortem
Quick side-note: AHOMD’s Kickstarter success was featured on Rock Paper Shotgun yesterday. Woo! So I got over 300% funded on Kickstarter! Here is the post-mortem. It was inevitable. My initial goal was very small (£4000), and even 300% of that
The Kickstarter winds down, with over 300% of our goal
Yesterday, A House of Many Doors’ Kickstarter campaign drew to a close, with 1103 backers and £12,866 raised. That’s over 300% of its funding goal. This is, needless to say, fantastic news and will completely transform AHoMD visually and musically. Thanks so much to everyone
Kickstarter Progress & New Art Announcement
Hello, wanderers. Sit down, pour yourself a cup of tea. It’s terrible outside, but it’s lovely here. I thought we were due for an update on my Kickstarter progress. A House of Many Doors is currently sitting pretty at over 200% funded, and still